![]() If your computer is a bit outdated, you should follow the guidelines listed above. NOTE: Multiplayer games are calculated on all computers simultaneously, with the slowest PC determining the game speed. If you have more units, more things need to be drawn, which affects rendering, more things to calculate for unit activity affects simulation, and larger map sizes cause longer paths, which affects the pathfinder. Rendering, simulation (for example gathering / attacking), and the pathfinder all have an impact on performance. Play on smaller maps and limit population to 600 units across the map for all players.Enable Water Effects, but disable High-quality water effects and Water refractions.Disable Shadows or choose Low Quality from the dropdown menu and a low value for Cutoff distance.Must be disabled for macOS, see Platform-specific. Antialiasing: FXAA has no performance impact, MSAA only for good GPU's. ![]()
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